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The Game Master’s Book of Random Encounters

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9781948174374
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The game master’s book of random encounters provides an unbeatable solution. This massive tome is divided into 20 location categories, each of which can stand alone as a small stop as part of a larger campaign. Includes dozens of temples, taverns, ruins, labs, lairs, rooftops and more. For many tabletop rpg players, the joy of an in-depth game is that anything can happen. Typical adventure modules include a map of the adventure’s primary location, but every other location—whether it’s a woodland clearing, a random apothecary or the depths of a temple players elect to explore—has to be improvised on the fly by the game master.

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